Category Archives: BattleTech

Origins: The World Tour

Okay, let’s just say that I have Google Maps on a list now.  And it’s a list that smells really, REALLY bad.

First off, the ever-present WRONG direction in the second-to-last step to my first destination.

Then, on the way down to Columbus, they route me, in a 25 foot truck onto a TWO LANE ROAD!  That was CLOSED halfway down.

I’d rather have taken a longer way around and made up time time in speed, rather than going almost 40 miles at 35 mph.  The only way it could have been worse is if they had routed me through someone’s back yard…

GAH!

Because of this, I got there with 45 minutes to spare before the closure of the docks.  Luckily we only had three pallets plus the booth.

No pictures yet.  We were too busy setting up the booth, and need to get back in early tomorrow to finishe the job.

My feet hurt from standing on the concrete, my right leg and butt hurt from 11+ hours of driving.  I’ll snap some shots tomorrow.  It’s time for me to go comatose now.

Origins…the Quickening

Okay, first post of the con season for me.  We’re two and a half days out from Origins.  A couple fevered calls at the end and we’re about as squared away as you can get (better than last year when I found out at the last minute “Oh yeah, we need you there!”.

Pictures will be forthcoming.

Now, I’m going to take advantage of my last free night and do something smart.

SLEEP!

My somewhat disjointed GenCon After-Action Report

Holy cow! GREAT year to be the BattleTech and Shadowrun people at GenCon!

First things first. The booth. For those of you who’ve seen the
FanPro booth in recent years, you know we had a fairly…spare…booth.
Some tables, some plastic shelving, and if we were lucky, foam padding
for the floor. Also, it was tight as hell back there.

This year, the Catalyst booth was exactly that. A booth.

We had a (IIRC) 4×4 area where all the product was sold from. And a
huge pyramid of boxed sets. Even the freebie stuff had it’s own space.

The Sales Area and PyramidThen,
to break up the booth a bit, and give people some space to walk through
and look at things, we had the CamoSpecs guys plunked right down in the
center, giving people an awesome view of their incredible diorama.

Booth Picture 2Finally,
towards the back of the booth, we actually had demo area. YUP! Real
live space from which to run demos of BattleTech and Shadowrun.

Booth Picture 3So
we had an ungodly amount of space this year, all of which was covered
in Catalyst’s black and acid-green foam flooring (your feet still hurt
at the end of the day, but on bare concrete, you hurt all the way up
into the knees, hips and back). And we used every inch to the
fullest.Now, before I get into a breakdown on the rest of the con, I
need to apologize in advance. I was a somewhat scattered mess at the
Con. Don’t know why. But I seemed to be firing a few cylinders short
the entire weekend. So forgive me for the lack of extensive pics
(brought the camera and left the charger), but I had to
economize.Myself, Peter Smith, Ken “Kid Chameleon” Horner (the lovely
individual in the demo area pic above), and Ted “Gleep” Penn (far right
of the sales area pic) rolled out of Chicago on Wednesday morning about
5AM on our way to Fort Wayne to pick up a truck and haul several
pallets of product down for Catalyst.We picked up the truck and, after
a small object lesson on why to NEVER trust online mapping for fine
directions, we arrived at Alliance’s warehouse. got our skids and
rolled on to Indy. Once we arrived, we were greeted by the FINE union
employees at the loading docks who told us we were going to have to
head to the staging yard and wait until they had a dock for us. So we
had a bit of downtime, caught the Shadowrun contingent bringing in
stuff of their own. Finally we got to hand unload the truck…as we’d
unfortunately been given a truck with a gate too low for a dock.

As mentioned above, first impression of the booth was something approximating “Holy Cow”.

I then rolled on to the Embassy Suites. Nice rooms, free breakfast,
and a LOUSY layout. If you stay there, take the stairs to get down if
you can. The elevators are an exercise in futility and gamer-funk. And
you can’t get out of the building directly without taking an escalator.

Thursday, bright and early…10:00 A.M. (man, I get better sleep at
the cons than I do in real life!), the exhibit hall opened. And, while
I’d love to say that the booth was bum-rushed and cleaned out in under
an hour, it wasn’t. However, it was still busy as hell throughout the
day. Sales were steady, lots of people gawping at the diorama, and the
demo area ran nearly non-stop.

The actual BattleTech area was kinda pushed out of the way this
year, much to our annoyance. Still, we were directly off an escalator
in rooms 203 and 204 (back behind where we’d been in previous years),
and the events ran nearly non-stop the entire weekend. Massive kudos to
Chris “Bones” Trossen, Chris “Chunga” Smith, Rick Remer, and all the
rest of the guys who I can’t remember off the top of my head, but are
no less appreciated for their efforts. These are the guys who made sure
BattleTech REALLY never disappeared at ANY point throughout the various
transitions in the last 10 years.

Afterwards was the obligatory dinner in the local food court.
Shooting the breeze, and just generally taking digs at each other to
avoid showing how well we really get along.

Sightings throughout the day.

Kevin Killiany and family,Phaedra Weldon, Loren Coleman, Heather
Coleman, Randall Bills, Tara Bills, Jason Schmetzer, Jason Hardy, Mike
Stackpole, David Stansel-Garner, Troy Stansel-Garner, Trent Garner,
Oystein Tvedten, Ben “Ghost Bear” Rome, Paul Sjardin, Songuru, Nick
“PropWash” Smith, Klaus Scherwinski, Rob “Sprite” Boyle, Herb Beas.

Then, late night, I wound up roaming around the “more interesting”
parts of downtown Indy looking for a supermarket to keep us in water.
The command had come from on high (Heather Coleman can be QUITE
intimidating when she’s of a mind to be). The number of cases shall be
ten, and it shall be called Dasani…and I answered the call.

Friday was nearly as busy as the day before. Lots of people, lots of positive buzz from everyone I spoke with and demoed for.

That evening we had the BattleCorps dinner. And OH MY GOD we had a
lot of people this year! Normally, we have around 20-25 people. This
year, we had nearly double that, and the poor wait staff ran themselves
ragged.

Some of us ducked out a bit early to attend the ENnie awards. We had
four nominations this year. One for Shadowrun’s Street Magic, one for
Total Warfare (Best Regalia???), and not one, but TWO for the CBT Quick
Start rules.

Neither Street Magic or Total Warfare collected an award,
unfortunately. The competition in their categories was stiff as hell
though. So, while not winning sucked, it wasn’t as if they lost to some
inferior product.

HOWEVER, the Quick Start rules collected a Silver for Best Free
Product. Then it went on to collect a Gold for Best Electronic product.
Much to even Randall’s surprise.

Saturday, busy, busy, busy. Everyone was looking spiffy in their
Catalyst T-shirts. Ducked out at one to hit the “What’s Up With
BattleTech” seminar (wanted to attend the unified “What’s Up With FASA FANPRO

Catalyst” event, but I was busy giving demos at the time). Apparently
the GenCon scheduling group screwed up, and we’d been moved to a teensy
little room. Even so, we coped. Additional sightings, Steve Mohan.

Here’s the highlights of the talk.

Herb, the God of Nukes, is taking over as line developer for CBT.
Randall is still staying on as a senior developer who’s going to be
floating between the CBT and Shadowrun propertie, as well as doing his
own writing.

Upcoming products for this year.

  • Jihad Hotspots 3072
  • Interstellar Players II

Products planned for 2008.

  • Tactical Operations (Jumpships, warships, space stations, etc).
  • Revised CBT RPG
  • Wolf and Blake (Next Starterbook)
  • The next handbook (Periphery States)

The fiction anthology should be out around the end of year as well.
It WAS scheduled for much earlier this year, but the whole “Starting Up
Catalyst” thing kinda kicked our plans out the window a bit. It’s
currently in layout.

For Commando events, Martial Olympiad, between October and December.

As noted at the talks, Microsoft owns all electronic rights to CBT
and Shadowrun computer games. Catalyst, unfortunately, has NOTHING they
can do about pushing CBT computer games into the future.

However, Nick “PropWash” Smith announced that he and Microsoft had
agreed to release an old alpha copy of the PC BattleTech game as a free
download. This is a program that was being worked on at FASA
Interactive around the time that the unit was sold off to Microsoft.

Is Battletechnology going to become canon? NO.

Does Randall hate LAMs? No. He just doesn’t feel they fit the aesthetic that BattleTech has created.

Will Catalyst be releasing the old house books on PDF? Yep! It’s
just very time and work intensive, not to mention the fact that
original books actually need to be destroyed to create the PDF files.

Is Catalyst considering podcasting? Yes, they’re looking in to it.

Will someone be revising Warship costs? Nope.

Will the Proliferation Cycle be finishing up sometime soon? Yes. Now
that Catalyst is off the ground and running, the authors can return to
a more normal release cycle.

In-store events: Return of the Wolves. August 20th.

The 1st track will be running mostly between September and November.

In the October-November time frame, there’ll be two semi-tied
events. The Hunt, which is a traditional BattleTech game. Then, The
Breakout, an Aerotech event. These events are Commando-only. Also
upcoming, Vengeance Gambit II.

That evening, Iron Writer 2007.

Iron Writer 2007

I attended, but I was so scatter-brained this weekend, I couldn’t even
justify turning in the page worth that I was able to complete. And
never let it be said that the guys at Catalyst are afraid of voicing
their opinions. =)

Dave giving MY reaction to my abortive attempt at Iron Writer 2007Lots
of Good Stuff going up soon though.And afterwards, Catalyst brought in
around 40 pizzas for the BattleTech and Shadowrun gaming areas. As a
gesture of thanks to the GMs for all their hard work (these guys work
harder and longer hours at the cons than they do in real life, all for
a “hobby”).Sunday, my GOD! It’s almost over! We actually RAN OUT of
Quick-Start rules. We also sold out of Augmentation for Shadowrun. Lots
of swag trading going around, and we kept going right up to the final
bell.So, my impressions of GenCon 2007 for Catalyst games. A VERY good
con and a hell of a debut for a company that’s been in the game
publishing business for only two months. It’s not yet known if we broke
even cash-wise, but we sold a LOT of product and the ship-home bundle
is going to be significantly smaller than what came in to Indy.

And, already, we’ve learned from this con. Next year, there’s already plans for a bigger, better booth, and more GM support.

What’ve *I* learned from this con? To get my frickin’ head together!
My airheadedness cost me more than anything else this weekend. Most of
the problems were due to being crazy-busy at work just prior to the
con. Next year, I’m taking the day before (Tuesday, since Wednesday is
setup day), and the day after the con off, just so I can make sure my
head is clear for the event.

Ah well. Another year, another GenCon put to rest.

If you’re looking for more pictures of the event, you can find them here for general GenCon CBT pics and here for the Iron Writer event.

Origins: Days 2 and 3

Sorry for the combined update.

COMPLETE ass-end of Day 1, went and saw the Die Hard flick. Was okay, not great. Shoulda caught some shut-eye though.

As such, because of the screwy sleep schedule, I woke up with a blinding headache the next morning and spent a couple hours medicating myself back to abnormalcy.

Got to the booth at noon. A MUCH better day for me, MUCH less pain in my legs (or maybe all the pain receptors had died overnight), and I got a chance to see the con a bit during lulls in the dealer area. Lots of cool stuff, but seeing as I’m on “The Budget Of The Last Minute”, I bought nothing but extortionately priced food (having brought my own drink).

It was a lot busier at the con on Friday, we actually sold a bunch of stuff (YAY!).

After the dealer area closed, caught some food in the food court and headed up to Dave Stansel-Garner’s room so that he could get his Shadowrun cherry popped. Ran a quickie adventure, then headed back down to the Shadowrun area for the final minutes of that night’s games.

Then we stuck around for another two-ish hours and talked shop.

Nope. Sorry, can’t discuss it.

Anyhoo, again with the goofy hours, but this time I just woke up late, no pain.

Made it down to the hall with time to spare for the “What’s up with FanPro Catalyst” seminar.

You can read about it here.

Actually had nothing going on tonight. Think I may turn in early and thus, hopefully, be a wee be more spritely on the following morn…

Origins 2007 Update: Day 1

Okay guys. Long day. But surprisingly active. The CBT events today were just HUGE. They actually had to split one of their events in two (and each was still ridiculously large).

The Catalyst Game Labs (CGL) booth was fairly active all day too. Lots of interest in who the heck we are, and lots of interest in the upcoming CBT and Shadowrun items coming out within the next month.

Almost nothing but kudos over the boxed set (the “almost” is only because of one guy who owns every book in existence already NOT understanding that the “INTRODUCTORY” boxed set is NOT aimed at him). Anyhow, the Boxed Set is a $40 item and the way it’s produced, it’s worth every damn penny of that $40. And for those of you concerned with the minis, they’re SWEET!

As I’ve noted before now, Origins isn’t really a big “sell stuff” event for exhibitors. It’s big on games. And the lull periods in the exhibition hall give various companies and individuals time to move about and make lots of great contacts. The kind of stuff that GenCon is just too darn huge and hectic for most of the time.

Oh yes, and I have a few pictures up as well. Sorry if some of them are a bit blurry or washed out. In the rush to get packed, pick up product, and attend a convention I’d planned not to attend, I forgot my regular camera.

Luckily for me, my roomate had one he could loan me (pics forthcoming when I can get the appropriate media adapter), and a camera attachment for my laptop. The only problem with the PC cam is it doesn’t do high-light pics very well. But I do my best. And you’ll forgive me…won’t you?

Hello?

Oh crap!

Anyhow, I’ve gotta lay down for a bit. I’ve been standing all day on thinly carpeted concrete. And my legs below the knees have reached the general consistency of pudding…

Day 0 at Origins.

Okay, I know I never announce this. But I’m going to Origins…or more to the point, I’m already here. CGL needed some stuff brought up and getting my fat butt to a con is orders of magnitude cheaper than trying an overnight trans-ship ending on a holiday.

It was insanely last minute, and I my employers MEGA favors for not only letting me come, but PAYING me while I’m away.

Yep. I have one of the coolest bosses ever…

Anyhoo, the Catalyst Game Labs booth is 99% together. The other percent will come together in the morning. My pictures are going to be spotty. I left my hand-held at home (c’mon, 50 gajillion things I gotta get done in 24 hours and all I left at home was my lousy camera?), but I DO have my PC cam. And it takes OK pics.

Kudos to RedRoof Inn for the $20 7-day pass for their T-Mobile hotspot. Boos and hisses to T-Mobile for not setting up the hotspot to allow hotel guests to just sign up for it without having the special cards (like a gift card) that the hotel happens to be out of (day 0 of a con, and it’s INEXPENSIVE wireless, unlike the butt-rape prices at GenCon?)

But, in the end, kudos to T-Mobile for putting up with me bitching about it then giving me two free days to tide me over until the hotel gets more cards.

Well, I need to shower. The humidity is outrageous right now. Then I’m taking my big butt to bed.

More tomorrow!

Kalamazoo or Bust

Okay. Why in the name of Bob would four guys overnight into Kalamazoo, Michigan? For those of you who’ve been around reading EvilNET for a while, you know the answer. BATTLETECH.

Kzoo is the site of Nick Smith’s Virtual World center. A not-so-short drive from Chicago, Peter Smith, Loren Coleman, Randall Bills, and myself are beating the snot out of each other (in a friendly way).

Pictures in the Gallery.

Chas’ social calendar!

Okay, in my copious free time, I’m going to be attending a couple of conventions this year.

And that’s about it. CODCon and Acen, I’ll be just wandering around as an attendee.

DefCon, I’m supposed to be goonsquad (security).

GenCon, I’ll either be working the pods again this year, or doing booth and gopher duty.

So, if you’re attending any one of these cons, I hope to see you there.

CBT offline for a short while here.

My apologies for the abrupt loss of the CBT.com domain guys.

Some work is being done on the server and the website to find out exactly what’s been causing a MASSIVE overload on the server over the last few days.

We had to shut the site down for a short while so that we could dig around in the server without it coming to a standstill.

CBT.com will be back shortly.

If you have any questions, please feel free to e-mail me.